FiveM Crafting Script with Level System

(9 customer reviews)

$10

SKU: TEBEX1163 Categories: , , , Tags: , ,

Crafting Script with Level System

Features :
  • Compatible with both ESX and QB frameworks.
  • Easy to configure
  • Level up and open new craftable items
  • Job-Based or Universal Crafting Tables: Configure crafting tables that are either exclusive to specific jobs or available to all players, providing flexibility in how you integrate crafting into your game.
  • Visible Crafting Queue: Players can view a queue to monitor the status and progression of their crafting projects, adding a layer of engagement and planning.
  • Boosting System: Implement a boosting system where players can purchase time-reduction boosts from Tebex. This feature allows players to expedite the crafting process, enhancing their gameplay experience.
  • Easily Create New Tables: The system is designed for ease of use, allowing admins to quickly add and configure new crafting tables as the game evolves.
  • Attachment System: Enhance weapons crafting with an attachment system, enabling players to customize their guns with various attachments that impact gameplay.
Requirements for Crafting Script with Level System :
  • QB or ESX

Showcase :

9 reviews for FiveM Crafting Script with Level System

  1. Drew Salinas –

    Easy to set up, works great. Missing some minor QoL options but nothing critical.

  2. Tyrell Dawson –

    Great system overall, but I wish the boosting mechanic had a non-monetary option too. Still, it’s well integrated and easy to manage.

  3. Nico Barrett –

    Does what it promises. I’d just like more UI customization options. Other than that, solid work.

  4. Marko Ivanov –

    Very good script but we had to tweak it a bit to fit our server’s theme. Still, it saved us tons of dev time.

  5. Raymond Chu –

    Insanely good. The attachment system for weapons is what sold it for me. Clean and responsive.

  6. Lena Hoffmann –

    Players love it. No bugs so far. Smooth integration with our existing ESX base.

  7. Alicia Gomez –

    Our gang system fits perfectly with job-based crafting. Players now compete to control crafting locations. Big W.

  8. Jasmine Lee –

    Literally plug and play. Worked out of the box with QB. The crafting queue and level system add a lot more depth than I expected.

  9. Daniel Mendez –

    The leveling system really keeps players coming back. Our community loves unlocking new recipes. Setup was straightforward, and support was responsive when we had a question about job-restricted tables.

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